Frantically Generated 1.1.0 Released
Frantically Generated » Devlog
After more than a year of forgetting about this project completely, I have finally decided to act on the feedback I got on Frantically Generated to create this updated version, 1.1.0.
Changes:
- Time is no longer used to keep score. Instead, the amount of points left upon death is taken as the score.
- Character now starts moving slowly and gradually gets faster as the game progresses.
- New music and small graphical tweaks.
- Platforms can no longer be placed after death.
- Parallax backgrounds, etc. now move much slower.
- Camera now independent of character. If character gets stuck behind a wall, the camera moves on anyways. Character may die as a result.
Known issues:
- HTML5: Music does not loop properly.
- Green platforms do not boost jump if character is too close to the edge.
Files
frantically-generated-1.1.0-win.zip 28 MB
63 days ago
frantically-generated-1.1.0-linux-gnu.zip 23 MB
63 days ago
frantically-generated-1.1.0-src.zip 15 MB
63 days ago
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Frantically Generated
An endless runner where you play as the level generator.
Status | Released |
Author | XerographicPaper |
Genre | Platformer |
Tags | 2D, Game Maker's Toolkit Jam, Godot, Minimalist, Mouse only, Pixel Art, Singleplayer, sourcecode |
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